Shattered (Level Art)

Date: July 2014
Skills: Environment, Modeling
Client: Campus ADN

You can play Shattered here: Shattered.exe

Shattered was the final project at the Campus ADN. In 3 months, we created this whole game. Our team was composed of about 40 people. I did some concept art (namely the ones for Haya), character art and level art on the game. I worked on the level 13 as a level artist. The game engine used was Unity.

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